Bringing military action into the wide open spaces of a fictitious Korea, LucasArts and Pandemic Studios (Full Spectrum Warrior, Star Wars: The Clone Wars) are endeavoring to lure gamers into something a little different. The easiest way to think about Mercenaries , due in January on Xbox and PS2, is to imagine a third-person military combat game that uses the big broad, living breathing cities of Grand Theft Auto, except instead of a random assortment of civilians that say "sail away" and "in the navy," you're in the dense cities of North Korea.
Interestingly enough, you have a choice of characters from which to pick. You can play as a swift, roguish Swede who speaks Russian, a stealthy British female from Hong Kong who's fluent in Chinese, and a tough Korean-speaking African-American. There is a fourth, unlockable character, but LucasArts wants to reveal this one later on down the line.
And the enemies? As part of this new four-part feature, we're introducing the biographies of several chapters/suits. Each new article highlights renders, bios and a few movies from all of the top face cards within each suit, culminating in the Ace of Spades